Gta Online How Many Apartments Can You Own
Many Properties are purchasable in Grand Theft Auto Online.
Properties serve as a safe hideout where players are kept safe from other players and NPCs. Properties are purchasable on Dynasty 8, Dynasty 8 Executive, Maze Bank Foreclosures, The Open up Road, Arenawar, The Diamond Casino & Resort and DockTease.
Contents
- 1 Property Types
- 1.1 Apartments
- ane.ii Garages
- i.3 Yachts
- 1.iv Offices
- ane.5 Warehouses
- one.6 Function Garages
- 1.seven Vehicle Warehouses
- 1.viii Cloak-and-dagger Garage
- 1.9 Clubhouses
- 1.x MC Businesses
- 1.11 Bunkers
- one.12 Hangars
- 1.thirteen Facilities
- one.fourteen Nightclubs
- 1.15 Arena Workshop
- 1.16 Master Penthouse
- 1.17 Arcades
- 1.18 Auto Shops
- 1.nineteen Agency
- 2 Listing of all Purchasable Properties
- 2.1 Apartments
- 2.2 Garages
- two.3 Yachts
- 2.4 Warehouses
Property Types
- See Also: Safehouses in GTA Online
Apartments
Apartments are the most basic blazon of safehouse which have existed since the game'southward launch. They are purchasable on Dynasty 8 Existent Estate. Apartments appear in several forms, including Penthouses and Stilt Houses which were added in the Executives and Other Criminals update.
Low-end apartments take the appearance of small homes or small apartments in run-down apartment blocks in poor areas, Medium apartments appear as stand up-lonely homes with their ain yards or as slightly larger floorplan apartments in low-ascent blocks, while High-stop apartments appear as big penthouse-style apartments in high-rise blocks in affluent areas or standalone stilt house mansions in the Vinewood Hills.
All apartments come up with a garage which can exist used to shop vehicles. Depending on the tier of apartment, the garage can store 2, half dozen or 10 vehicles. Apartments (and their Garages) tin can serve as an optional spawn point for the role player when they join GTA Online sessions.
Garages
Standalone garages are the beginning purchasable properties available to the online thespian and will act equally a safehouse with limited functionality. There is no sleeping, eating, wardrobe or shower, but some will accept radio and Television set access and the role player can select them as spawn points when loading into an online session. Garages shop two, half dozen or x personal vehicles and up to 4 bicycles.
Yachts
The Galaxy Super Yacht was added with the Executives and Other Criminals update. It is purchasable through DockTease. It appears equally a large static super yacht located off-shore. There are 3 different Yacht models, varying in size, with unlike vehicles on-lath available for usage to the role player for free. The yacht features numerous rooms, including a chamber where the role player can sleep and change apparel, every bit well as several shower rooms. The upper deck features a control room where the histrion can change the location of the yacht via the yacht'southward captain, Brendan Darcy. Beneath the control room deck is the bar, where a bar attendant greets the player. Drinks are available, as well as a Idiot box and radio.
The player cannot physically drive the yacht, although the helm can be ordered to moor it at 12 different locations at a cost of $25,000 each time.
Offices
Offices were added in the Further Adventures in Finance and Felony update and serve equally a headquarters for the actor's Organization. They are purchasable on Dynasty eight Executive. The player will get a CEO of their organization when purchasing an Office and have full-time admission to SecuroServ's abilities as an Executive.
An Office does not act every bit a safehouse unless the role player purchases the optional Accommodation upgrade for an additional $795,000, which allow access to a closed room. Here, the player can sleep, shower and change clothes equally with regular Apartments, and set the Function as their spawn indicate.
The primary function of Offices is SecuroServ: the player tin can utilise the Office's master portal computer to start Special Cargo and Vehicle Cargo source missions, or begin Special Vehicle Work contract missions. All Offices also feature a helipad where the player can land aircraft and chop-chop enter their Office. Offices have an assistant. Their gender and article of clothing depends on what was chosen when purchasing the Office. The assistant will greet the player when they enter their part and handles every day duties.
Warehouses
Warehouses are used to shop Special Cargo purchased past the player. There are 3 sizes of Warehouse: Pocket-sized, Medium, and Large, which differ in capacity. They are purchasable on Maze Bank Foreclosures, although the player must be the CEO of an Organization and own an Role. Within warehouses, the histrion can also upgrade the shipping vehicles used during Sell Missions: the Brickade, Cuban 800, Titan, and Tug.
The Warehouse appears with large commercial shelving for crates to be stored on. The building tin can occasionally be raided, and the Organization will accept to protect goods from beingness stolen.
Stock can be monitored on the chief portal at the Organization's Function. This is also where Steal Missions can exist started.
Office Garages
Import/Export adds Office Garages. These are expansions for Office owners and function in the aforementioned way regular Garages do to apartments. Players can purchase up to 3 Office Garages, which stack on top of each other. Each Office Garage has 3 individual levels, which store 20 vehicles in total. A lift shaft takes vehicles to each level. Purchasing the maximum number of 3 Office Garages allows storage for a total of 60 Personal Vehicles.
Vehicle Warehouses
Similar Warehouses, Vehicle Warehouses are purchasable warehouses, added as function of the Import/Export update. They are purchasable on Maze Bank Foreclosures like regular warehouses. Vehicle Cargo is stored here. There is but i bachelor size Vehicle Warehouse, which stores 40 vehicles. The Vehicle Warehouse can have different themes practical, although these are merely cosmetic and do non provide boosted functionality.
Vehicle Warehouses cannot be raided, although thespian'south Sell Vehicles can be stolen past other players upon exiting the warehouse during Sell Missions.
Vehicle Cargo stock can be monitored on the main portal at the Organization'south Part. This is also where Steal Missions can be started.
Underground Garage
All Vehicle Warehouses come with an Underground Garage. This is used to store Special Vehicles which were added with the Import/Consign update. In that location is room for all 8 Special Vehicles. The garage tin can be accessed via a door at the far west side of the Vehicle Warehouse, which leads to a stairway downwards to the garage.
Clubhouses
Clubhouses were introduced in the Bikers update. Much like Offices, they are primarily a base of operations to run illicit operations from The Open Road. They include more recreational functionality including a tended bar, a playable dartboard, Arm Wrestling and the Jukebox.
Unlike the Role, a Clubhouse will include sleeping quarters by default, so it can exist used as a safehouse and spawn location with no additional price.
MC Businesses
Businesses serve as Motorcycle Clubs master source of income. Businesses operate with staff, who piece of work with stock sourced by the player in Steal Missions. At that place are numerous types of Businesses, only all role in the same way:
- Cocaine Lockup
- Weed Farm
- Apocryphal Greenbacks Factory
- Meth Lab
- Document Forgery Office
Bunkers
Bunkers were added in the Gunrunning update primarily to shop the Mobile Operations Heart and research Weaponized Vehicles and Mk II Weapons and run illegal arms trafficking operations via Disruption Logistics. They function in a similar fashion MC Businesses do, and produce stock over time, which can exist sold.
A $265,000 Personal Quarters upgrade is required to enable the Bunker to act as a safehouse and allow the player to select it as a spawn location. A bed and a wardrobe to change clothes are provided.
Hangars
Hangars were added in the Smuggler's Run update. They serve as a location to store and modify personal aircraft and run smuggling operations through Gratuitous Trade Shipping Co.
Living Quarters tin can be purchased for an additional cost: Traditional for $235,000 and Modern for $375,000.
Facilities
Facilities were added in the The Doomsday Heist update and serve as headquarters for a new series of Heists. They are also the storing spot of the thespian's Avenger.
Past default, a Facility does not human action as a safehouse just the player can spend betwixt $150,000 and $290,000 on three levels of Sleeping Quarters upgrades to allow this.
Nightclubs
Nightclubs were added in the After Hours update. Here, income will generate once per in-game mean solar day, depending on the popularity of the establishment. Technicians will as well accrue appurtenances from the actor'southward illicit businesses to be stored in the warehouse, which tin can then exist sold. Nightclubs also serve as storage for the Terrorbyte.
Sleeping quarters are included past default, and so nightclubs tin can exist used every bit a safehouse and spawn location with no additional cost.
Loonshit Workshop
The Arena Workshop was added in the Arena War update. It is required to own i if the player wishes to receive Arena Points (AP) from Arena War matches. It can be used to store personal vehicles - either Arena contenders or others; two actress garage floors can be purchased. These vehicles can likewise be modified by Sacha Yetarian; if the Benny'southward mechanic is hired, lowriders will be able to be modified with lowrider-simply options. A weapon expert can also exist hired, and Mk II weapons can and then exist upgraded here as well.
Sleeping Quarters practise non come by default, but the players can choose to purchase them for an boosted price of $220,000. The Arena Workshop tin can then role equally a safehouse and a spawn location.
Chief Penthouse
The Primary Penthouse was added as office of The Diamond Casino & Resort. The Penthouse can be customized with a variety of ornament and room expansion, including a spa, a bar, and a x-slot garage. Upon owning a Penthouse, contact services past Agatha Baker also get available, every bit well as half-dozen contact missions.
Arcades
Arcades were added as office of The Diamond Casino Heist update. The holding'southward main function is its hugger-mugger area, which is where The Diamond Casino Heist tin be set up and launched. Upgrades, such every bit the living quarters, a 10-vehicle garage and a drone station can besides exist purchased. The holding also includes a regular arcade business, with a variety of playable arcade games and a bar.
Automobile Shops
Auto Shops were added as part of the Los Santos Tuners update. In that location is a white lath displaying Contracts, including the type of job and potential rewards. These jobs consist of freemode preparations and the finale, which tin can simply be played with either any of the vehicles featured from the update or Sessanta's Tailgater S. Players can mod NPC owned cars and deliver them for greenbacks.
Agency
Chief article: Agencies
A Glory Solution Agency is a purchasable property in K Theft Motorcar Online added equally office of The Contract update. It has optional extras such as an armory, vehicle workshop and accommodation facilities. In one case purchased, it will serve the thespian as the in-game location of the F. Clinton and Partner business concern.
List of all Purchasable Properties
Apartments
House tier | Image | Garage chapters | Clarification | Price range (Cheapest to almost expensive) | Houses / Locations and prices |
---|---|---|---|---|---|
Low-finish |
| A pocket-sized ghetto-style firm, with cheap furniture and low lighting. Features a medium living room with an open kitchen and a small messy bedroom and bathroom. Doesn't feature any sort of window view. Uses some assets from the Clinton residence. | $80,000 to $121,000 |
| |
Medium |
| Medium sized house, with slightly better furniture and lighting compared to the low-end Apartments. Features a medium sleeping room and living room with an open up kitchen and a small-scale bathroom. Besides doesn't feature any sort of window view. Uses some assets from Floyd's Apartment. | $128,000 to $175,000 |
| |
High-terminate |
| Large open up space flat, with modern decorations and proficient lighting. Features a large living room with an open kitchen, a big bedroom and a medium bathroom. Also has a divide division for the closet and a small studio near the archway. Includes a big panoramic window view that allows the thespian to run into the surrounding world. Uses some assets from Franklin's house at 3671 Whispymound Drive. | $200,000 to $400,000 |
| |
High-end |
| Added in the High Life update, a medium-large apartment, slightly less lighting and open up space than the other top tier ane, merely still as luxurious in decoration. Features a slightly smaller living room and kitchen but a larger archway hallway. Uses some assets from Franklin's house at 3671 Whispymound Drive, and Floyd's Apartment. The bathroom and the cupboard are the same as that of the first high-finish interiors. | $468,000 to $500,000 |
| |
High-Finish Custom: Modern |
| Added in Executives and Other Criminals Update. | $985,000 to $1,100,000 and $280,000 for changing the interior |
| |
High-Finish Custom: Moody |
| Added in Executives and Other Criminals Update. | $985,000 to $ane,100,000 and $235,000 for irresolute the interior |
| |
High-End Custom: Vibrant |
| Added in Executives and Other Criminals Update. | $985,000 to $ane,100,000 and $220,000 for changing the interior |
| |
High-End Custom: Sharp |
| Added in Executives and Other Criminals Update. | $985,000 to $1,100,000 and $325.000 for changing the interior |
| |
High-Stop Custom: Monochrome |
| Added in Executives and Other Criminals Update. | $985,000 to $i,100,000 and $295,000 for irresolute the interior |
| |
High-Finish Custom: Seductive |
| Added in Executives and Other Criminals Update. | $985,000 to $1,100,000 and $250,000 for changing the interior |
| |
Loftier-End Custom: Purple |
| Added in Executives and Other Criminals Update. | $985,000 to $one,100,000 and $260,000 for irresolute the interior |
| |
High-End Custom: Aqua |
| Added in Executives and Other Criminals Update. | $985,000 to $1,100,000 and $310,000 for changing the interior |
| |
Stilt Firm 1 |
| Added in Executives and Other Criminals Update. | $449,000 to $727,000 |
| |
Stilt House 2 |
| Added in Executives and Other Criminals Update. | $672,000 to $800,000 |
|
Garages
Yachts
Yachts are purchasable at DockTease via the top banner. Players cannot sell their yacht, although they can upgrade their existing model with a diverseness of customization options, or buy some other model.
Model | Image | Description | Price |
---|---|---|---|
Orion Yacht | | ""I'd like to purchase a gigantic Super Yacht, merely the upkeep choice will be fine", said no i ever." | $6,000,000 |
Pisces Yacht | | "You were going to buy The Aquarius, but the regulators close downwardly your price gouging scheme. This will probably be OK." | $7,000,000 |
Aquarius Yacht | | "This one. Plainly." | $8,000,000 |
Warehouses
Warehouses are purchasable from the Figurer in the Histrion's Part. Player tin can have a maximum of v Warehouses.
Size | Image | Storage | Price Range | Name, Location and Price |
---|---|---|---|---|
Modest | 16 Crates | $250,000-$400,000 |
| |
Medium | 42 Crates | $880,000-$1,017,000 |
| |
Large | 111 Crates | $1,900,000-$3,500,000 |
|
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Source: https://gta.fandom.com/wiki/Properties_in_GTA_Online
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